Boxer

Developer diary: plans and progress reports.

By browsing this website you are agreeing to our use of cookies.

Archive of March 2009

The Perpetual Beta Saturday 14th March 2009

If you've been keeping up with Boxer on Twitter or the betacast you’ll have noticed regular beta updates. Besides a lot of bugfixing and tightening up, here’s a summary of what’s new since the last post:

Rendering style comparison

This is getting close to an official release, but I need your help: please try the new betas out on your games, tell me what you think of the new features, and report any bugs and performance regressions you find.

Design by 40watt.